Bounding Boxes
A bounding box is a rectangular box, aligned with the coordinate axes, that completely encloses an object. A bounding box is defined by theTQ3BoundingBoxdata type.
typedef struct TQ3BoundingBox { TQ3Point3D min; TQ3Point3D max; TQ3Boolean isEmpty; } TQ3BoundingBox;
Field Description
min- The lower-left corner of the bounding box.
max- The upper-right corner of the bounding box.
isEmpty- A Boolean value that specifies whether the bounding box is empty (
kQ3True) or not (kQ3False). If this field contains the valuekQ3True, the other field of this structure are invalid.
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