Q3Point3D_Subtract
You can use theQ3Point3D_Subtractfunction to subtract one three-dimensional point from another.
TQ3Vector3D *Q3Point3D_Subtract ( const TQ3Point3D *p1, const TQ3Point3D *p2, TQ3Vector3D *result);
p1- A three-dimensional point.
p2- A three-dimensional point.
result- On exit, a three-dimensional vector that is the result of subtracting the point
p2fromp1.DESCRIPTION
TheQ3Point3D_Subtractfunction returns, as its function result and in theresultparameter, the three-dimensional vector that is the result of subtracting the pointp2fromp1.
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