Q3Point3D_Vector3D_Add
You can use theQ3Point3D_Vector3D_Addfunction to add a three-dimensional vector to a three-dimensional point.
TQ3Point3D *Q3Point3D_Vector3D_Add ( const TQ3Point3D *point3D, const TQ3Vector3D *vector3D, TQ3Point3D *result);
point3D- A three-dimensional point.
vector3D- A three-dimensional vector.
result- On exit, a three-dimensional point that is the result of adding
vector3Dtopoint3D.DESCRIPTION
TheQ3Point3D_Vector3D_Addfunction returns, as its function result and in theresultparameter, the three-dimensional point that is the result of adding the vectorvector3Dto the pointpoint3D.
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