Q3Vector3D_Transform
You can use theQ3Vector3D_Transformfunction to apply a transform to a three-dimensional vector.
TQ3Vector3D *Q3Vector3D_Transform ( const TQ3Vector3D *vector3D, const TQ3Matrix4x4 *matrix4x4, TQ3Vector3D *result);
vector3D- A three-dimensional vector.
matrix4x4- A 4-by-4 matrix.
result- On exit, the vector that is the result of multiplying
vector3Dbymatrix4x4.DESCRIPTION
TheQ3Vector3D_Transformfunction returns, as its function result and in theresultparameter, the vector that is the result of multiplying the vectorvector3Dby the matrix transformmatrix4x4. Note that on entry theresultparameter can be the same as thevector3Dparameter.
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