Q3Point3D_Transform
You can use theQ3Point3D_Transformfunction to apply a transform to a three-dimensional point.
TQ3Point3D *Q3Point3D_Transform ( const TQ3Point3D *point3D, const TQ3Matrix4x4 *matrix4x4, TQ3Point3D *result);
point3D- A three-dimensional point.
matrix4x4- A 4-by-4 matrix.
result- On exit, the point that is the result of multiplying
point3Dbymatrix4x4.DESCRIPTION
TheQ3Point3D_Transformfunction returns, as its function result and in theresultparameter, the point that is the result of multiplying the pointpoint3Dby the matrix transformmatrix4x4. Note that on entry theresultparameter can be the same as thepoint3Dparameter.
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