QATextureDetach
You can use theQATextureDetachfunction to detach a texture map from a drawing engine.
TQAError QATextureDetach (const TQAEngine *engine, TQATexture *texture);
engine- A drawing engine.
texture- A texture map.
DESCRIPTION
TheQATextureDetachfunction causes the drawing engine specified by theengineparameter to copy the data associated with the texture map specified by thetextureparameter. Once the data are copied, you can reuse or dispose of the memory you originally specified in a call toQATextureNew.
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