NSpPlayer_ReleaseInfo
You can use theNSpPlayer_ReleaseInfofunction to release a player information structure obtained by theNSpPlayer_GetInfofunction.
void NSpPlayer_ReleaseInfo ( NSpGameReference inGame, NSpPlayerInfoPtr inInfo);
inGame- An opaque reference to your game object.
inInfo- The data structure obtained by
NSpPlayer_GetInfo.DESCRIPTION
For effective memory management in NetSprocket, you should use theNSpPlayer_ReleaseInfofunction to release each player information structure obtained byNSpPlayer_GetInfo.
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